Command Assets
The commander has 4 "assets".
UAV: Unmanned Aerial Vehicle scans the area in which the commander selects. The rest of the team is able to see any enemy units present inside the UAVs scan radius. The UAV can be destroyed by 2 C-4 packages or 3 TV guided missiles from a helicopter quickly. (Other units can damage the UAV but takes substantially longer.) Aircraft bomb runs can also make quick work of the UAV.
Satellite: The SAT allows the commander to see every unit on the map in one scan. The effects quickly run out and can only be seen by the commander. When the scan moves over an enemy a red blip will show up, the commander can then call out the enemy unit to the rest of the team. The SAT can be destroyed by 2 C-4 packages or 3 TV guided missiles from a helicopter quickly. (Other units can damage the SAT but takes substantially longer.) Aircraft bomb runs can also make quick work of the SAT.
Artillery: Artillery is the most powerful weapon at the commanders disposal. It can rain down a devastating barrage on enemy units taking out entire squads. It can destroy and damage most vehicles. The commander does not get TKs for killing friendly units with artillery nor does he gain points for killing enemies with Artillery. It is essentially just to help clear out or suppress the enemy. Most maps you have multiple artillery units. In most cases the each artillery unit will fire three shots each then begin to slowly rearm. Artillery can be destroyed by 2 C-4 packages or 3 TV guided missiles from a helicopter quickly. (Other units can damage the Artillery but takes substantially longer.) Aircraft bomb runs can also make quick work of the Artillery
Supply drop The supply drop is the only command asset safe from the enemy. It can resupply and heal your troops and also repair other command assets and vehicles. The enemy can just as easily use the supply crate so watch where you drop it.
You can call on all of your items up from the command screen. Located in the top left.
The assets can only be used so often. After they are used it takes a short time for them to replenish. If they are destroyed they will stop replenishing and sit until repaired. The picture below shows the Supplies ready to be used, the SAT partially refilled and the UAV and artillery destroyed.
Once an item is full you can then use it. Below shows what the UAV and Supply drop look like on the commander map.
Tactics/Tips
Most tactics have to come from experience and learning the game, but some of these may help.
Communication:
The best advice I can give is to have open communications with your squad leaders. If possible use voice over IP to talk to your squad leaders. The default key to the command channel is the letter "V" on your keyboard. This will open up a channel to all the squad leaders at once. Squad leaders in return can reply using the same method but unlike you the other squad leaders cannot hear them only you can hear them. In most cases you wont need to call out orders via the map if you have open communications.
Focus
Keep on top of the battle but don't get over whelmed. The commander doesn't gain points from fighting so find a safe spot and get to command. Use the zoom feature to follow squads and call out dangers over the voice chat. Don't fire artillery the instant you get it. Use it wisely your not gaining anything for yourself by just throwing it out so wait until it's really needed. However keep the SAT and UAV on as much as possible. Report troop movements you spot but don't spam. It will only annoy your troops and possible get them killed if they cant hear over your spamming. YES WE KNOW THE SNIPER IS THERE ALREADY DAMN!
Repair
Repair your assets with a wrench its in the engineering kit. If you cant get to your assets (your base has been taken) then use the supply crate if the area is clear. If its not dropping a supply crate will just give the enemy the ammo to blow up your assets again.
Don't fly
DO NOT EVER fly and command. You cannot properly command a battle and fly a jet or chopper. I consider it the job of every player to blow a commander flying the "f" up and mutiny...
Mutiny
Ah yes mutiny if your going to command, be prepared to have a mutiny against you. If you're trying don't worry about it. It's not on you. All commanders get a mutiny, even if you're winning and the best commander ever. You will get a mutiny on you. On the other hand some commanders need kicking for lack of effort don't be one of those.
Ultimately commanding is simply common sense. If you think through your actions you will be fine.
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