Commander Overview
The Commander position is the most important position on a team. The Commander has several responsibilities from guiding the troops to dropping artillery to suppress the enemy. Many people avoid the position because it seems to "complicated" or "intimidating". The fact is anyone can command if you know the basics. Although just in like all other things practice makes perfect. In this guide we will cover the Point system, controls, interface, and tactics needed to be a efficient commander.
The Commander is selected through what is called an election, which takes place at the beginning of the round. Although it is called an election the command position is awarded to the highest-ranking player (click here for rank list) who applies for the position. You apply by going to the squad tab and hitting "apply" for commander. If you are awarded the command position you will be asked to accept the position, you can do so by simply pressing the page up button when you are alerted. Below you will find the basics to being a commander.
Points:
The most asked question we get is how do I get command points? After doing some research around we found it seemed no one really knew the answer. So we went to work and this is what we found.
Command points are acquired through what your team does, not what you as commander do. Any time a player on your team scores a point the commander gets points. So you get points earned by a member of your team during your command divided by the total number of team members at the time.
The surprising thing we noticed is no points were awarded for any amount of artillery kills or supply crate repair/supplies. So you really only get points through your team.
Now if you make kills they are counted towards your global score. You can also gain badges that require a certain amount of kills such as the knife or pistol badges.
At the end of the round the commander also receives double points if he/she is the commander of the winning team. So scoring just 50 points can be double to 100. The double score however does not count towards badges. If you join at the end of the round and only gain 2 command points, and your team wins only the 2 points you gained as commander will double. So you would only gain 2 extra points for a total of 4 command points.
|
|
|
IAR: 25 minutes as Commander
1000 Commander score total
|
|
|
|
IAR: 30 minutes as Commander
10000 Commander score total
|
|
|
|
|
|
So you can figure to get your basic command badge you would need on a 32 player map, 15 or so flag captures and 100 kills by your team.
>>> Next Commander Screen